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Who We Are

Established in 2016, we are a small, agile and flexible company, with decades of experience. Through our network of associates and colleagues, we can build a team tailored to a project’s specific needs.

 

Creative Director Dan Savage leads the company day to day, is the principle point of contact and the person who runs the projects.

Dan Savage

Creative Director,

3d designer,

sound designer, media producer,

project manager

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Dan is a consultant 3D designer, sound/audio designer, media producer and technical advisor, with over 25 years of experience in museums, visitor attractions, and immersive brand experiences. His expertise includes narrative design, managing digital media production, and audio creation for multiple settings.

 

For 18 years, he worked as a lead 3D designer for some of the most respected museum and exhibition design agencies in the UK. In 2016, he set up Space and Sound to offer his multi-disciplinary skills across a broader range of the creative industries.

 

Over the past 10 years, he has also taught and mentored students at Ravensbourne, Central Saint Martins, and Lincoln Universities.

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He has experience of working on both sides of major cultural projects worldwide - as a creative, sound designer and project manager, but also as a client representative, design manager and supervisor. His client-side work involves writing media briefs, advising, assessing, monitoring and signing off the drawings, edits and work of build and media contractors - both on screen, in the workshop and out on site.

 

Dan is a creative, but with technical and practical skills, a methodical approach and an eye for detail. He’s well versed in working as part of a team with the client, other designers, architects, media producers, engineers, lighting and graphic designers and audio-visual hardware integrators.

Rob Szeliga

Associate Sound Designer

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Rob is a sound designer and composer, working across film, audio media and sound art. After spending several years studying traditional and contemporary music in Indonesia and Japan, he returned to the UK to train in post-production sound at the National Film and Television School.

 

In 2015 he worked as sound designer on the BIFA-nominated film Balcony (2015) that in 2016 went on to win the Berlin Crystal Bear and Iris Prize. That same year he received a MPSE Golden Reel Sound Editing nomination for his work on the animation short Chhaya (2015).

More recently, Rob has freelanced as a sound designer on multiple projects with Coda to Coda, is the in-house composer for Thomas Heatherwick’s architectural studio and has been deeply involved in sound design for Against the Odds, the successful US podcast series for Wondery.

Victoria Kingston

Associate Interpretation Consultant

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Victoria Kingston is an interpretation consultant, curator, writer and editor with 25 years’ experience creating interpretation for gardens, museums, galleries and historic sites in Britain and Ireland. Her clients include national, regional and local museums and exhibition designers. 

 

Her work includes planning interpretation as well as researching, writing & editing exhibition text, sourcing images and artefacts and oral history interviewing. Her clients include Imperial War Museums, Royal Museums Greenwich, Chelsea Physic Garden and V&A Dundee. She has collaborated with Dan on a number of projects, including Titanic Belfast.

Alexander Collinson

Associate Sound Designer

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Alex is a sound designer/artist and composer with a background in the creation of sound for film and three-dimensional narrative environments and like Dan, combines work across the creative industries. He has created original sound and music for exhibitions, documentaries, radio shows and short films on projects in the UK, Latvia and Italy; 3D-designed sound-rich interactive exhibitions and has performed live at the Tate Modern in London. 

 

Along with creative work, Alex is a skilled audio engineer and technician, able to mix and master audio for multiple formats, including multi-channel setups and on-site sound mixes, making him an invaluable member of the Space and Sound team.  

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Louise Bishop

Business, Strategy and Communications Director

A former contributing editor for Creative Review, the Royal Television Society and Sony’s Producer magazine, Louise’s background in journalism, publishing, project management, fundraising and working for creative agencies and charities means she brings a wealth of experience from across multiple disciplines.

 

She looks after the written output and day-to-day business of Space and Sound and works with Dan to pull together our pitch documents for tenders and proposals.   

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